MyBot9000

I developed a small web-based game for my Software Engineering students. I’ve given it a tiny a face lift (I still want to find the time to make it truly responsive and implement draggable). I release it the the public so you can have fun with it – play it, modify it, laught at it: Your choice. The game and the rules can be found further down on the page here.

In order to play the game, you will need a somewhat large group of people (average class room size is fine), smartphones for half of the people playing, painters tape and a large room. You should also have some treats for the poor humanoids. Treats and painters tape – what a recipe for fun!

The game takes inspiration from RoboRally (one of my favorite board games) and the game of “Flyvende Stratego” that I used to play when I was a child. The game teaches very fundamental programming concepts (statements and sequences) while implementing a bit of physical movement in the classroom.

Below is an AI generated setup of what the game looks like being played (the arrows should have been candy, though)

The above image is chattys illustration of my game being played is pretty close to reality, but I didn’t like the vibe of the image AI generated for me. It looks kind of dystopian. So I asked chatty to make them look happier:

Honestly, nobody ever looked that happy to play ANY of my games. Slightly amused, yes… but not that happy. I will say, though, the lady with curly hair and jazz hands standing in the back. That could potentially be me.

Maybe you have better luck than me and your students will actually be that thrilled to play? At least, the game is here for you to play and do with what you like:

myBot9000 – Your Humanoid Experience